Weapon Tips | |||||||
Tuesday, January 06, 2009 Complete List of Weapons
Weapon Tips All weapons without an actual zoom have some kind of zoom with no targeting reticule. Shooting pulls you out of it. The battle rifle shoots 3 rounds at a time. The shotgun splash is actually the multiple bullets it sends flying. The rocket launcher can lock onto vehicles (or subsystems like on the cov transports) by holding the right trigger down. The brute plasma rifle is a speeded up version of the conventional one but also overheats faster and its red. The carbine is the covenant equivalent of the battle rifle which shoots one shot at a time. The brute shot fires grenades which can be compared with frags but with less splash and damage and it has a wicked blade to dish out some pain at a short distance. The needler shoots needle that automatically homes in on target but can be easily avoided at long range but mortal when dual wielding at close to medium range. Seven or more needles in the body create an explosion that will kill most targets. The covenant sniper rifle can overheat while his human counterpart wont. The fuel rod is a splash machine; better not be to trigger happy in close range with that. The sword can "lock on" in a certain distance and leap for the kill. Someone on a high ledge giving you trouble? If you can lock onto him he is toast.
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